shadowrun 5th - trial run

House rules

List of house rules right off the bat

0. Character creation using the “Point buy System” found in Run Faster.
Recommended character creator : Chummer5

1. Using “retro shapeshifters”
All shapeshifters start out with the Shift (Human), Regeneration, and dual natured, as well as the weaknesses Allergy (Silver, Severe) and Vulnerability (Silver). Their Natural Weapons are usually only available in their critter form. Shapeshifter characters also have Enhanced Senses that they retain in both their animal and human forms.

2. No deckers or technomancers.
They will be strickly NPCs

3. No licences/SINs
Because I’m not dealing with them. Mostly to speed things up and to remove layers of micromanagement.

4. No changelling
I might use them as NPCs but, once again, trying to trim some layers of complexity here. There’s still 2 pages worth of races + variants to pick from.

5. Unless you are familiar with the game Run & Gun is off the table for character creation
Core book and Run Faster have nice enough options. You can always upgrade in game.

6. Knowledge : Int + Log x2

7. 2 free contacts.

8. Money : 10 Karma for 20 000 ¥ at character creation.

9. Athletic Group gets collapsed to a single skill

10. Weapon foci add 1/2 of their rating to their accuracy limit.

Welcome to your campaign!
A blog for your campaign

Wondering how to get started? Here are a few tips:

1. Invite your players

Invite them with either their email address or their Obsidian Portal username.

2. Edit your home page

Make a few changes to the home page and give people an idea of what your campaign is about. That will let people know you’re serious and not just playing with the system.

3. Choose a theme

If you want to set a specific mood for your campaign, we have several backgrounds to choose from. Accentuate it by creating a top banner image.

4. Create some NPCs

Characters form the core of every campaign, so take a few minutes to list out the major NPCs in your campaign.

A quick tip: The “+” icon in the top right of every section is how to add a new item, whether it’s a new character or adventure log post, or anything else.

5. Write your first Adventure Log post

The adventure log is where you list the sessions and adventures your party has been on, but for now, we suggest doing a very light “story so far” post. Just give a brief overview of what the party has done up to this point. After each future session, create a new post detailing that night’s adventures.

One final tip: Don’t stress about making your Obsidian Portal campaign look perfect. Instead, just make it work for you and your group. If everyone is having fun, then you’re using Obsidian Portal exactly as it was designed, even if your adventure log isn’t always up to date or your characters don’t all have portrait pictures.

That’s it! The rest is up to your and your players.


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